Every 1 points of mana received from equipment and mana, will also give Hylos 1 points of health. When mana is not enough, health can be used to cast skills instead.
Law and Order
Cooldown 12.0 Mana Cost 80
Stores nature's energy to lock down the target and deals 300 (+80% Total Magic Power) points of magical damage and stuns for 1s.
Ring of Punishment
Cooldown 1.0 Mana Cost 50
Releases the power of the centaurs to summon a Ring of Punishment, every second dealing to surrounding enemies 95(+20% Total Magic Power) points of magical damage and also stacks Warden's Fury, every stack of Warden's Fury will reduce the enemy's movement speed by 6%and their attack speed by 5%, enemies will also take 7.5% more damage from Ring of Punishment, Warden's Fury can stack a maximum of 10 times. Ring of Punishment will continuously use mana when it is active.
Cooldown 500 Mana Cost 150
Creates a pathway that lasts 6s, Hylos will heal 4% of maximum health and be immune to slows while on the pathway. Allies moving towards the pathway will have their movement speed increased by 60%, enemies moving away from the pathway will have their movement speed reduced by 70%
Basic Attack Crit Rate-
Ability Crit Rate-