Target near Helcurt casting skills on him will be silenced for 1.5s on hit. This effect has a 3s cooldown on one single target.
Cooldown 10.0 Mana Cost 60
Vanishes right away and appears at a target location, dealing 150 (70% Total Physical ATK) Physical Damage to nearby enemies and silencing them for 1.5s. Using after Dark Night Falls will also inflict an extra slow effect on enemies that lasts 1.5s.
Deadly Poisoned Stinger
Cooldown 4.0 Mana Cost 70
Active: Fires his Deadly Poisoned Stingers forward, each stinger deals 200 (+100% extra physical ATK) Physical Damage (minions and jungle monsters only take 70% of the damage), slowing the enemy by 12% (Effect stacks) for 3s. Passive: Each basic attack increases one Deadly Poisoned Stinger, it stores up to 5 stingers and lasts 8s.
Dark Night Falls
Cooldown 60.0 Mana Cost 120
Passive: Increases attack speed by 10%. Active: Helcurt summons the night, making all enemy heroes lose nearby vision and all their allied vision for 3.5s while increasing his attack speed by 10% and movement speed by 65% for 8s. (Enemy's Dark Night Falls has no effect on Helcurt)
Basic Attack Crit Rate-
Ability Crit Rate-