Dealing damage to a target hero grants Chang'e one stack of Rabbit's Blessing. For every 40 stacks of Blessing Chang'e can increase her magical attack by 40. When Chang'e is killed in battle, she loses 15 stacks of Blessings. (Stacks already used to increase magical attack are unaffected.)
Let The Moonlight Shine!
Cooldown 10 Mana Cost 70
Chang'e summons a Moonlight Hologram at the designated location that continuously reduces enemy movement speeds. After some time, Chang'e pulls enemy units to the center, dealing 250 (+60% Total Magic Power) points of Magic Damage. Enemy units caught in this final attack suffer a severe speed reduction.
Biu! Biu! Biu!
Cooldown 6 Mana Cost 60
Chang'e continuously launches 5 energy balls forward, which deal 120(+45% Total Magic Power) points of Magical Damage to the first enemy unit they encounter (surrounding targets take 60% of damage as Magical Damage). If all three energy balls hit the same unit, the target will be stunned for 1 seconds. The same target can only be stunned once per 6 seconds. For a short time after using this skill, Chang'e increases her movement speed by 15%.
Cooldown 50 Mana Cost 150
Chang'e launches a rabbit missile forward, which deals 240 (+100% Total Magic Power points of Magical Damage to the first enemy hit and then immediately splits into six small missiles that continue chasing the target. Each missile deals 150 (+60% Total Magic Power points of Magic Damage. If the rabbit missile flies its full distance without hitting a target, it will split into 6 smaller missiles and randomly chase the nearest enemy units. Missiles that hit the same target will result in weaker damage.
Basic Attack Crit Rate-
Ability Crit Rate-