Bane's weapon is Infused with tidal energy every 6s. When infused, the damage of his next basic attack will be increased by 60% and deal 75%-100% additional splash damage to nearby enemies, while slowing them. Hitting an “Inked” enemy with a basic attack will reduce the cooldown of Shark Bite by 0.5s.
Crab Claw Cannon
Cooldown 7.0 Mana Cost 60
Fires the Crab Claw Cannon in a specified direction, dealing 225 (+160 Extra Physical Attack) physical damage to the first target hit. After hitting a target, or reaching the maximum distance, Crab Claw Cannon shells will scatter backwards, dealing 180 (+120% Extra Physical ATK) physical damage to targets, while slowing their movement speed and inflicting them with the "inked" effect.
Cooldown 10.0 Mana Cost 60
Bane takes a sip of rum, immediately restoring 260 (+200% Magic Power) HP and increasing movement speed by 30%. Bane can then spit venom forward in a fan-shaped area for the following 5S, dealing 100 (+120% Total Physical ATK)-225 (+270% Total PhysicalATK) magic damage to enemies and applying the "inked" effect. The longer the venom is brewed, the more damage it will deal.
Cooldown 40 Mana Cost 120
Harnesses tidal energy, summoning deep-sea fish to close in on the specified location. Each attack hits up to 2 nearby enemies for 80 (+50% Total Physical ATK) physical damage. Deals 15% damage to towers.
Basic Attack Crit Rate-
Ability Crit Rate-
Lord of the Seven Seas
Deep Sea Monster