Type Item EffectsUnique Effects
MovementArcane Boots+25 Magic Damage Reduction

Unique Effect +40 Movement Speed

DefenseAres Belt+770 HP
MagicAstral Wand+65 Magic Power

Unique Passive Starlight When HP is over 70%, the unique attribute for this equipment will increase 30%.

Unique Effect 40% Magic Penetration

DefenseAthena’s Shield+900 HP +56 Magic Resistance +20 HP Regen

Unique Passive Refuge Get a damage absorbing shield every 30s. Shield absorption amount grows as the match goes on maxing out at 1150

MagicAzure Blade+25 Magic Power +400 Mana

Unique Passive Calamity After using an ability, the next basic attack will carry an extra 75% magic damage. This effect has a 2s cooldown time.

JungleBeast Killer+20 Armor +20 Magic Resistance

Unique Effect +30% Damage to Monsters

Unique Passive Avarice Get an extra 30% Exp when jungling.

Unique Passive Gorge Slaying jungle monsters increases your physical attack 2. Stacks up to 10 times.

AttackBerserker’s Fury+65 Physical Attack +25 Critical Strike Chance

Unique Effect +40% Crit Damage

Unique Passive Doom Crit strikes will increase one's physical attack 5%, lasting 2s.

DefenseBlack Ice Shield+400 Mana +22 Armor +10 Cooldown Reduction
DefenseBlade Armor+100 Armor

Unique Passive Counterstrike Deals 25% of opponent's physical attack as physical damage to an attacker when a basic attack is received.

AttackBlade of Despair+130 Physical Attack +25 Attack Speed +10 Critical Strike Chance

Unique Passive Despair Deals an extra 15% damage to an enemy in any abnormal state (stunned, knocked airborne, transformed, disabled).

AttackBlade of Destruction+75 Physical Attack +20 Critical Strike Chance

Unique Effect 50% Crit Damage

Unique Passive Doom Crit strikes will increase one's physical attack 5%, lasting 2s.

AttackBlade of the 7 seas+65 Physical Attack +300 HP +20 Attack Speed

Unique Passive Fury Basic attacks will increase hero's movement speed 10%

Unique Passive Steamroll Basic attacks will lower target physical armor 7. This effect can stack up to 5 times.

MagicBlood Wings+150 Magic Power

Unique Passive Covenant Adds 2 HP for every 1 pt of magic power added.

AttackBloodlust Axe+70 Physical Attack +20 Cooldown Reduction

Unique Passive Bloodthirsty When skills cause damage, heals 15% of damage as HP for the hero.

DefenseBloodthirsty King+1550 HP +75 HP Regen

Unique Passive Bloodlust A kill or assist regens 20% of hero's Mana within 5 seconds.

MagicBook of Sages+8 Magic Power +8 Cooldown Reduction
MovementBoots+20 Movement Speed
DefenseBrute Force Breastplate+770 HP +40 Armor

Unique Passive Brute Force Attacking an enemy will increase one's capabilities, increasing movement speed 2% and physical attack 3%. This effect lasts 4s and can stack up to 4 times.

MagicCalamity Scythe+70 Magic Power +400 Mana +10 Cooldown Reduction

Unique Passive Calamity After using an ability, the next basic attack will carry an extra 150% magic damage. This effect has a 2s cooldown time.

MagicClock of Destiny+60 Magic Power +615 HP +600 Mana

Unique Passive Time Adds 30 HP and 5 magic attack every 30s. Up to 10 times

Unique Passive Reincarnate If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana

MagicConcentrated Energy+70 Magic Power +700 HP

Unique Effect 30% Spell Vamp

DefenseCourage Bulwark+770 HP +45 HP Regen

Unique Passive Bravery Raises attack and defense of surrounding allies 10%.

AttackCrazed Reaper+65 Physical Attack +300 HP +20 Attack Speed

Unique Passive Fury Basic attacks will increase hero's movement speed 10%.

Unique Passive Steamroll Basic attacks will lower target physical armor 7. This effect can stack up to 5 times.

JungleCurse Sword

Unique Effect +30% Damage to Monsters

Unique Passive Avarice Get an extra 30% Exp when jungling.

Unique Passive Warding Wind Slaying jungle monsters increases one's movement speed 5%. Lasts 30s.

DefenseCursed Helmet+920 HP +50 Magic Resistance

Unique Passive Sacrifice Deals 2% of one's max HP as magic damage per second to nearby enemies.

AttackDagger+10 Attack Speed
AttackDeadly Blade+30 Physical Attack +15 Resilience

Unique Passive Life Drain Lowers HP regen effect of target 50%.

AttackDemon Hunter Sword+35 Physical Attack +400 HP +25 Attack Speed

Unique Passive Devour Basic attacks will deal 10% of the target's current HP as additional physical damage (up to 60 against monsters).

DefenseDemon Wings+15 Physical Attack +770 HP

Unique Passive Demonize Increases attack 40 when HP drops below 40%.

DefenseDemon’s Advent+920 HP +54 Armor

Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.

MagicDevil Tears+40 Magic Penetration

Unique Passive Spellbreaker When HP is over 70%, the unique attribute for this equipment will increase 30%

MagicDisaster Truncheon+60 Magic Power +50 Magic Resistance

Unique Passive The Dead When skills cause damage to target, will reduce 25 points of magic resistance for the target, lasting 5s.

DefenseDominance Ice+500 Mana +70 Armor +5 Crit Strike Rate Reduction

Unique Effect 20% Cooldown Reduction

Unique Passive Arctic Cold Lowers movement speed 5% and lowers attack speed 30% for nearby enemy heroes.

DefenseDreadnaught Armor+40 Armor

Unique Passive Deter When an enemy hero attacks, this ability will reduce his/her attack power 4%. This effect lasts 2s and can stack up to 3 times.

MagicElegant Gem+300 HP +400 Mana

Unique Passive Favor Regens 20% HP and Mana within 2s of leveling up.

MagicEnchanted Talisman+55 Magic Power +400 HP +25 Mana Regen +20 Cooldown Reduction

Unique Passive Mana Spring A kill or assist regens 20% of hero's HP within 5s.

AttackEndless Battle+50 Physical Attack +25 Magic Power +350 HP +5 Movement Speed +15 Lifesteal +400 Mana

Unique Passive Divine Justice After using this ability, the next basic attack will have an additional 70% physical damage as true damage. This effect has a 2s cooldown.

Unique Passive Chase Fate When Divine Justice's effect is triggered, it will increase the hero's movement speed 15%.

MagicEternal Scepter+60 Magic Power +615 HP +600 Mana

Unique Passive Time Adds 30 HP and 5 magic attack every 5s. Up to 300 times.

Unique Passive Reincarnate If Time is fully stacked, then the hero will receive 5% magic attack and 300 mana.

MagicExotic Veil+30 Magic Power +5 Movement Speed

Unique Effect +25 Magic Damage Reduction

AttackFallen Sword+45 Physical Attack +30 Attack Speed +10 Lifesteal

Unique Passive Devour Basic attacks will deal 8% of the target's current HP as additional physical damage (up to 60 against monsters).

MagicFeather of Heaven+40 Magic Power +30 Attack Speed

Unique Passive Affliction Basic attacks will deal 40% of the hero's AP as additional magic damage.

MagicFlame of Fury+75 Magic Power +5 Movement Speed +25 Magic Damage Reduction

Unique Passive Scorch Abilities will burn the target for 3s, dealing 6% of the difference between target's current HP and one's own HP as magic damage each second.

MagicFleeting Time+70 Magic Power +15 Mana Regen +20 Cooldown Reduction

Unique Passive Timestream After killing an enemy hero, immediately reduce cooldown time for all abilities 30%.

MagicFrost+75 Magic Power +15 Mana Regen +7 Movement Speed

Unique Passive Freeze Skills that damage an enemy hero will carry a 10% slow down effect. This effect lasts 3s and can stack up to 3 times.

AttackFury Hammer+35 Physical Attack

Unique Effect +12 Physical Damage Reduction

MagicGlowing Wand+75 Magic Power +5 Movement Speed +15 Magic Penetration

Unique Passive Scorch Burns Scorch Burns the target for 3s when the skills hit, dealing 2%/2.5%/3% of the target's current HP as magic damage, at least 10 pts.

AttackGreat Sword+15 Physical Attack
MagicGuardian Relic+90 Magic Power

Unique Effect 25% Magic Power

Unique Passive Exterminate After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built-in cooldown time of 10s.

AttackHaas’s Claws

Unique Passive Insanity When HP drops below 40$, the hero will receive an extra 10% physical lifesteal.

DefenseHealing Necklace+20 HP Regen
DefenseHeart of Steel+880 HP +30 Armor +35 HP Regen

Unique Effect 20% Crit Strike Rate Reduction

MagicHoly Crystal+90 Magic Power

Unique Effect +25 Magic Power

Unique Passive Exterminate After a skill hits a target, magic attack will immediately increase 15%. The next skill damage will terminate this effect. This effect can last up to 3s with a built in cooldown time of 10s

AttackHunter Strike+100 Physical Attack +20 Cooldown Reduction

Unique Passive Hunt Increase movement speed 30% after killing a hero. Lasts 2s.

JungleHunter’s Knife

Unique Effect +20% Damage to Monsters

AttackIce Force+30 Physical Attack +1000 HP

Unique Passive Frost Strike Basic attacks will have a 25% chance of lowering target movement speed 35%.

MagicIce Queen Wand

Unique Passive Ice Bound Skills that damage an enemy hero will carry a 15% slow down effect. This effect lasts 3s and can stack up to 2 times.

DefenseImmortality+800 HP +40 Magic Resistance

Unique Passive Rebirth Resurrect 2s after dying and get 15% HP and a shield that can absorb damage equal to 40% max HP. Shield lasts for 3s. Cooldown for this effect is 180s.

AttackJavelin+8 Critical Strike Chance
DefenseLeather Jerkin+18 Armor
AttackLegion Sword+60 Physical Attack
MagicLightning Truncheon+75 Magic Power +30 Mana Regen

Unique Passive Resonate Every 6 seconds your next damaging magical ability will proc, maximum of 3 enemies will be hurt by 150% magic power damage.

AttackMagic Blade+60 Physical Attack +24 Magic Resistance

Unique Passive Lifeline When HP drops below 30%, get one shield that can absorb 510 damage. (Increases with level)

MagicMagic Necklace+10 Mana Regen
DefenseMagic Resist Cloak+18 Magic Resistance
MovementMagic Shoes+10 Cooldown Reduction

Unique Effect +40 Movement Speed

MagicMagic Wand+45 Magic Power
AttackMalefic Roar+60 Physical Attack

Unique Effect +40% Physical Penetration

Unique Passive Armor Buster Basic attack will ignore 20% of a defense turret's defensive armor.

DefenseMolten Essence+540 HP
MagicMystery Codex+15 Magic Power
JungleNimble Blade

Unique Effect +30% Damage to Monsters

Unique Passive Avarice Get an extra 30% Exp when jungling.

Unique Passive Gorge Slaying jungle monsters increases one's physical and magic defense 4. Stacks up to 10 times.

AttackOgre Tomahawk+30 Physical Attack +230 HP

Unique Passive Fury Basic attacks will increase hero's movement speed 10%.

DefenseOracle+850 HP +36 Magic Resistance +35 HP Regen +10 Cooldown Reduction

Unique Passive Scream Within 4s after being attacked, the hero will regen 4% HP. This effect has a 8s cooldown time.

JunglePillager Axe

Unique Effect +30% Damage to Monsters

Unique Passive Avarice Get an extra 30% Exp when jungling.

Unique Passive Gorge Slaying jungle monsters increases one's physical and magic defense 2. Stacks up to 10 times.

MagicPower Crystal+300 Mana
MovementRapid Boots

Unique Effect +50 Movement Speed

JungleRaptor Machete+35 Physical Attack +12 Attack Speed

Unique Effect +30% Damage to Monsters

Unique Passive Avarice Get an extra 30% Exp when jungling.

Unique Passive Gorge Slaying jungle monsters increases your physical attack 4. Stacks up to 10 times.

DefenseSaint’s Refuge+900 HP +56 Magic Resistance

Unique Passive Refuge Every 30s, get one shield that can absorb 450 damage. (Shield effect increases as the battle goes on.)

AttackScarlet Phantom+30 Physical Attack +40 Attack Speed +10 Critical Strike Chance

Unique Passive Frenzy Crit strikes will increase one's physical attack 10%, lasting 2s.

DefenseSilence Robe+540 HP +24 Magic Resistance
JungleStar Shard+20 Magic Power +400 Mana +10 Cooldown Reduction

Unique Effect +30% Damage to Monsters

Unique Passive Avarice Get an extra 30% Exp when jungling.

Unique Passive Warding Wind Slaying jungle monsters increases one's movement speed 5%. Lasts 30s.

MagicSun Scepter+65 Magic Power +600 Mana +15 Mana Regen
MovementSwift Boots+15 Attack Speed

Unique Effect +40 Movement Speed

AttackThor’s Sting+30 Attack Speed +8 Movement Speed +20 Critical Strike Chance

Unique Passive Lightning After every 5 basic attacks, the next basic attack must deal 3 magic damage to 125 enemies.

Unique Passive Activate Each time after lightning is cast, one's movement speed will be raised 10% for a brief time.

DefenseThunder Belt+25 Magic Power +800 HP +400 Mana +40 Armor +15 HP Regen

Unique Passive Thunderbolt After you use the skill, next basic attack will carry an extra 70% of physical attacks as true damage, and slow down the target and surrounding enemy units, lasts 1.5s. Effect can only be used once every 1.5s

MagicTome of Evil+35 Magic Power +20 Mana Regen +8 Cooldown Reduction
AttackTooth of Greed+75 Physical Attack

Unique Effect 25% Lifesteal

Unique Passive Frenzy When HP drops below 20%, the hero will receive an extra 10% physical lifesteal.

MovementTough Boots+22 Magic Resistance

Unique Effect +40 Movement Speed

Unique Passive Fortitude Increases Resilience 25%

AttackVampire Mallet+8 Physical Attack +8 Lifesteal
DefenseVitality Crystal+230 HP
MovementWarrior Boots+22 Armor

Unique Effect +40 Movement Speed

Unique Passive Valor Physical defense will go up 3 with each basic attack received, for an increase of up to 15 points, lasting 3s.

AttackWild Sword+15 Attack Speed +10 Critical Strike Chance
AttackWind Chaser+60 Physical Attack

Unique Effect 45% Physical Penetration

AttackWindtalker+25 Attack Speed +20 Movement Speed +20 Critical Strike Chance

Unique Passive Typhoon After every 5 basic attacks, the next basic attack must deal 125 magic damage to 3 enemies.

Unique Passive Activate Each time Typhoon is cast, one's movement speed will be increased 5% for a short time.

MagicWinter Truncheon+60 Magic Power +50 Armor

Unique Passive Frozen When own hero's HP drops below 30% pts, being hit by basic attack will lower target's movement speed by 80% and deal 50% of magic power as magic damage to the target. This effect has a 5s cooldown.