When abilities or basic attacks hit enemies, Minotaur will become more enraged. When Rage is full, Minotaur will enter Rage Mode and receive extra armor and magic resist (effects increase with level), as well as extra effects for his abilities. When Rage Mode subsides, Mintoaur will be unable to build up Rage for a time.
Wields a warhammer and deals 280(+60%Total Physical ATK) physical damage to enemies within melee range in front of him, also lowering their movement speed by 65%. If in Rage Mode, this skill's attack range will expand greatly, and it will deal additional physical damage equal to 1.5% of the target's Max HP.
Encourages himself and surrounding allies, regening 340(+100%Total Magic Power) HP for himself and giving allies 50% healing. If in Rage Mode, a Rage Regen effect will be activated for 2s, allowing him to regen HP after taking damage.
Strikes the ground in a row, causing shock waves that deal 180(+85%Total Physical ATK) pts of physical damage to nearby enemies as well as 180(+85%Total Physical ATK) pts of true damage. Also lowers target's movement speed 70%. If in Rage Mode, his striking speed will increase, he will deal an extra attack, and enemies will be knocked airborne.
Basic Attack Crit Rate-
Ability Crit Rate-
Son of Minos