Helcurt Race Advantage ability

Race Advantage

Passive

Target near Helcurt casting skills on him will be silenced for 1.5s on hit. This effect has a 3s cooldown on one single target.

Helcurt Shadow Raid ability

Shadow Raid

Cooldown 10.0  Mana Cost 60

Vanishes right away and appears at a target location, dealing 150 (70% Total Physical ATK) physical damage to nearby enemies and silencing them for 1.5s. Using after Dark Night Falls will also inflict an extra slow effect on enemies that lasts 1.5s.

Helcurt Deadly Poisoned Stinger  ability

Deadly Poisoned Stinger

Cooldown 4.0  Mana Cost 70

Active: Fires his Deadly Poisoned Stingers forward, each stinger deals 200 (+100% extra physical ATK) physical damage (minions and jungle monsters only take 70% of the damage), slowing the enemy by 12% (Effect stacks) for 3s. Passive: Each basic attack increases one Deadly Poisoned Stinger, it stores up to 5 stingers and lasts 8s.

Helcurt Dark Night Falls ability

Dark Night Falls

Cooldown 60.0  Mana Cost 120

Passive: Increases attack speed by 10%. Active: Helcurt summons the night, making all enemy heroes lose nearby vision and all their allied vision for 3.5s while increasing his attack speed by 10% and movement speed by 65% for 8s. (Enemy's Dark Night Falls has no effect on Helcurt)

Helcurt Hero Portrait
assassin
Charge • Burst Damage

Helcurt Stats

Movement Speed

255

Physical Attack

121

Magic Power

-

Armor

17

Magic Resistance

10

Hp

2599

Mana

440

Attack Speed

0.87

Hp Regen

35

Mana Regen

16

Basic Attack Crit Rate

-

Ability Crit Rate

-

User Ratings

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Recommended Gear for Helcurt

Sustained DPS

Burst

DPS, Jungle

Helcurt Skins

Shadowbringer

Exoracial Executer

  • Timothy Athanaa

    I will be pro helcurt player