Hayabusa Ninjutsu: Shadow Heal ability

Ninjutsu: Shadow Heal

Passive

After dealing ability damage on the same target 4 times, Hayabusa's HP will restore. The lower his HP is, the more it will restore.

Hayabusa Phantom Shuriken ability

Phantom Shuriken

Cooldown 7  Mana Cost 85

Throws out three shurikens in a fan-shaped area in front of him. Each shuriken deals 250/270/290/310/330/350 [c3Physical damage] to the enemy it hits and lowers movement speed 60%/60%/60%/60%/60%/60%. The same enemy can take up to 200%/200%/200%/200%/200%/200% damage. If 3 shurikens all hit the same hero, then Hayabusa will regen 20%/20%/20%/20%/20%/20% of his spent mana.

Hayabusa Quad Shadow ability

Quad Shadow

Cooldown 18  Mana Cost 80

Releases four phantoms of himself in 4 directions. When a phantom encounters an enemy hero, it will cause a 60%/60%/60%/60%/60%/60% slow down effect, deal 120/130/140/150/160/170 [C3Physical damage], and burrow itself into the enemy\'s body. The next use of this ability will move Hayabusa to the phantom\'s location, and if directed towards a phantom inside of an enemy, it will deal an additional 120/130/140/150/160/170 [C3Physical damage] to the enemy.

Hayabusa Ougi: Shadow Kill ability

Ougi: Shadow Kill

Cooldown 40  Mana Cost 130

Turns into a shadow and dashes around the battlefield, dealing multiple hits of damage to enemies within a certain area. Each attack deals 160 Physical Damage. Damage will increase 5 per hit for multiple hits in a row on the same hero.

Hayabusa Hero Portrait
assassin
Charge • Burst Damage

Hayabusa Stats

Movement Speed

2.65

Physical Attack

114

Magic Power

-

Armor

17

Magic Resistance

10

Hp

2555

Mana

479

Attack Speed

8.5

Hp Regen

37

Mana Regen

16

Basic Attack Crit Rate

-

Ability Crit Rate

-

Hayabusa Guide

 

Video by BobiBuubs

Overview

Hey everyone, this is a quick mini guide to give you an idea of how to play the character Hayabusa. Watch the video above first then refer to the information down below.

Hayabusa is a well balanced Assassin type hero with a great damage output. Getting the hang of Hayabusa can take some time but when learned he’s a great character to play.

In game mechanics

Hayabusa is one of the highest damagers in the game making him very good at almost any fighting role in the game. Setting him up for 1v1 fights really lets him shine and is rarely out matched by other heroes.

1v1 makes his passive ability Ninjtsu Shadow Healing his saving grace. For every hit on the same target he regains health so pitting him in a 1v1 will almost guarantee a victory.

Using Hayabusa’s ult is another great way to regain health when dealing with one to two enemies. Throw on his ult and start attacking to activate his passive for the health regen.

With the combo of his passive, ult, and natural damage out put Hayabusa can be one of the deadliest heroes in the game. Take some time with him and you’ll eventually learn all the ins and outs he has that makes him so dangerous.

User Ratings

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Middle
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Recommended Gear for Hayabusa

Continuous Damage

Burst Damage

Damage, Jungling

Hayabusa Skins

Shadow of Iga

Spacetime Shadow

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    NINJUTSU: SHADOW HEAL
    Passive
    After dealing ability damage on the same target 4 times, Hayabusa’s HP will restore. The lower his HP is, the more it will restore.

    PHANTOM SHURIKEN
    Cooldown 7 Mana Cost 85
    Throws out three shurikens in a fan-shaped area in front of him. Each shuriken deals 250 [c3Physical damage] to the enemy it hits and lowers movement speed 60%. The same enemy can take up to 200% damage. If 3 shurikens all hit the same hero, then Hayabusa will regen 20% of his spent mana.

    QUAD SHADOW
    Cooldown 18 Mana Cost 80
    Releases four phantoms of himself in 4 directions. When a phantom encounters an enemy hero, it will cause a 60% slow down effect, deal 120 Physical damage, and burrow itself into the enemy’s body. The next use of this ability will move Hayabusa to the phantom’s location, and if directed towards a phantom inside of an enemy, it will deal an additional 120 Physical damage to the enemy.

    Cooldown 36.0 Mana Cost 130
    Turns into a shadow and dashes around the battlefield, dealing multiple single-target damage to enemies within a certain area. Each attack deals 130 pts of Physical Damage. Damage of multiple hits done to the same hero will increase 5% per hi