Bane Shark Bite ability

Shark Bite

Passive

Bane's weapon is infused with tidal energy every 6s. When infused, the damage of his next basic attack will be increased by 60%-75% and deal 75%-100% additional splash damage to nearby enemies, while slowing them. Hitting an "Inked" enemy with a basic attack will reduce the cooldown of Shark Bite by 0.5s.

Bane Crab Claw Cannon ability

Crab Claw Cannon

Cooldown 7.0  Mana Cost 60

Fires the Crab Claw Cannon in a specified direction, dealing 225 (+160 Extra Physical Attack) physical damage to the first target hit. After hitting a target, or reaching the maximum distance, Crab Claw Cannon shells will scatter backwards, dealing 180 (+120% Extra Physical ATK) physical damage to targets, while slowing their movement speed and inflicting them with the "inked" effect.

Bane Rum ability

Rum

Cooldown 10.0  Mana Cost 70

Bane takes a sip of rum, immediately restoring 260 (+200% Magic Power) HP and increasing movement speed by 30%. Bane can then spit venom forward in a fan-shaped area for the following 5S, dealing 100 (+120% Total Physical ATK)-200 (+240% Total PhysicalATK) magic damage to enemies and applying the "inked" effect. The longer the venom is brewed, the more damage it will deal.

Bane Deadly Catch  ability

Deadly Catch

Cooldown 40  Mana Cost 120

Harnesses tidal energy, summoning deep-sea fish to close in on the specified location. Each attack hits up to 2 nearby enemies for 60 (+50% Total Physical ATK) physical damage. Deals 15% damage to towers.

Bane Hero Portrait
fighter
Push

Bane Stats

Movement Speed

260

Physical Attack

117

Magic Power

-

Armor

23

Magic Resistance

10

Hp

2659

Mana

433

Attack Speed

0.85

Hp Regen

42

Mana Regen

12

Basic Attack Crit Rate

-

Ability Crit Rate

-

Bane Guide

User Ratings

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Recommended Gear for Bane

Sustained DPS

Durable

DPS, Jungling

Bane Skins

Lord of the Seven Seas

Count Dracula

Deep Sea Monster